At first glance XIII Looks like a video game. There is a graphic, the speaker makes a sound, and when you touch the pad, the character moves. However, when you sit down and play, you’ll find that it’s held together with adhesive tape and a paperclip, and when you play for more than 5 minutes, it breaks into scrap.
XIII is a remake of the 2003 game XIII, which didn’t shake the world and had few copies sold. It was a weird conspiracy thriller where combat was practical and a graphic novel-based story of the same name might have been dismissed by Jack Bauer as incredibly incredible. Your character XIII awoke on a beach with amnesia and the president was shot. Immediately, a man with a gun will stop by to arrest you. You can probably stitch together the reasons.
What made XIII stand out was the trimming of comic books.Not long ago, everything had a cell shade luster Borderlands Making it mainstream, the scene was played on a panel. The character chats in a balloon, and text sounds such as “tap, tap, tap” in nearby footprints and “aaaaargh” when an enemy falls off a cliff are played.
So XIII ripens for remake. It has a unique hook, but there is plenty of room for improvement. It has a fan base, but the mainstream audience has never played it. In our opinion, it makes more sense to remaster something that is incomplete and not played by everyone. And hey, there’s a gap in the release titles of the Series X | S, and the XIII seems to be able to fill that gap.
It’s tempting to write down all this and let XIII fail to the extent it does. It’s not just about stumbling on the way. It falls off a cliff, hits all branches along the way, and lands head-to-head on the shark’s mouth.
Let’s start with the graphics. Microise has clearly determined that a new generation of consoles needs more than cell shading. They tried to push it further into the area of photorealistic Call of Duty (emphasizing “trials”), and remembered adding cell shading at the very end. The result of this puzzled series of decisions is a 3D model from the Xbox 360 era, circled with a black felt-tip pen. It’s not exactly the same way Sonic the Hedgehog’s teeth and Rise of Skywalker missed their fandom’s expectations, but they’re in the same stadium. The uniqueness of the XIII comic book disappears around the drain.
Oh, there are more boys. The animation is terrible: the lips move very little when people talk, the character only moves his legs and runs from A to B (it’s hilarious when the character is on fire). Since we can carry RPGs like bosses, we are a special fan of XIII’s ability to hold objects in their hands and climb ladders. The action also doesn’t match the environment, so you can pick the door from a few meters away.We are assuming you is After all, a super spy.
The original voice track is reserved for cutscenes, so you can enjoy David Duchovny and Adam West in their original glory, but the visuals don’t always match the audio and the story makes no sense. It might be. Even stranger, the game starts with a random character, sitting in a briefing room, watching the opening cutscene of the original game stored on the PS2 engine. You can almost visualize the Microid producer checking the calendar, wiping his eyebrows, and saying, “I need to stick to the old ones.”
The bugs are tremendous and worth the 20 “I can’t believe the bugs in this game” YouTube video. I came across a handful and restarted the level to see if it was because I did something strange. At the prison level, police officers roam with spirit trunchons right behind them. The enemy intended to press the alarm button, but fortunately he extended the mast from his forehead and his arm couldn’t reach the button. The corpse jumped into the sky, swaying through the walls and muttering to me while half submerged in the ground.
This is one of the most buggy games I’ve had unhappiness in playing, and probably the most buggy game at a fixed price. We are in a dangerous area’this game doesn’t really work’ area. I had to reload the level twice. In the chateau sequence, the bad guys had to send rockets through the backdoor and blow up the road for me. Instead he chose to vibrate my face with an eerie look, except he didn’t (unfortunately he was also invincible so I couldn’t get revenge). .. At another time, the vents stubbornly refused to give me access, as if I had decided I wasn’t Bruce Willis.
Audio is also bugged. In most cases, there will be zero audio feedback about the explosion. When you chuck a grenade, you need to see if the grenade actually disappears. The gun sometimes stops making noise, but it’s okay because it doesn’t have the actual weight or volume anyway. In one section I used a chain gun, but I had to keep making sure I didn’t accidentally switch to an assault rifle. It was very lightweight and lacked a cool element. Even subtitles are buggy because they don’t show up in the cutscenes section.
It should be noted that Microise apologizes for the bug being fixed and is documented to say. Therefore, there is hope that the situation may improve. If so, you can revisit the XIII, but there are currently thousands of thirsty Series X | S early adopters looking for games to showcase the system. Therefore, we recommend that you do not review it.
When it comes to gameplay, things get a little better, but not so much. This is a slow-moving, slow-moving, below-average shooter. AI in particular is at the bottom, with enemies lining up in one file to defeat you and spray around you like a stormtrooper. If you get too close, you will run away and desperately make them more difficult. On the contrary, some of the bosses are bullet sponges and won’t leave you alone. I’m still wrapped in a private doctor who suddenly became 20 times tougher than any agent I had already killed.
The stealth section clutters the game, and if the enemy wasn’t blind and silent, they would have challenged. The only thing that catches their attention is that you either appear in front of them (surprise!) Or actually knob them with a bullet. If you kill someone a few steps on the side of the enemy, they are fine and dandy. If you throw a grenade into an adjacent room, most people won’t notice it (probably because of those horrifying and quiet grenades). There’s nothing worse than an unfair stealth level, so at least XIII avoids that problem.
Well, we don’t want to be all fire and sulfur. In XIII it is possible to get two levels in a row. nothing Furious, something close to fun creeps up. The awards go especially to level design. It’s compact, but sometimes clever and will probably be a source of your enjoyment.You will find an alternative path to your target, and it rewards you for doing so like a pocket Deus Ex.. This is an award that applies even more to the original XIII, but still …
The story also has that moment. It loves rug pull, as double and triple spies emerge from all bog cutscenes. Of course, it’s all very subbonded, and choppy editing does whatever it can to make it incomprehensible, but in general you can enjoy it here. Again, let’s chalk it as an old XIII victory.
But don’t assume that these positives will redeem XIII. They don’t – not in the long run. It’s surprisingly bad, and it’s even more amazing when you think it’s a remake with a solid foundation for building a good game. It’s late at night that someone thinks they’ll pay the full amount of XIII. Perhaps because of a nostalgic shot when 2020 is becoming a candidate for the worst game of the year.
XIII on Xbox The game “Four Seasons Total Landscaping”. Someone committed himself to a mistake and a deadline somewhere and then refused to retreat. The XIII needed an art style intervention, as well as six months of bug fixes and tweaks, and had to skip the release of the Series X | S. Miracles may happen and game-changing improvements may come in, but there’s more than XIII wants to unravel. After all, we wanted amnesia.
At first glance, XIII looks like a video game. There is a graphic, the speaker makes a sound, and when you touch the pad, the character moves. However, when you sit down and play, you’ll find that it’s held together with adhesive tape and a paper clip, and when you play for more than 5 minutes, it breaks into scrap. XIII is a remake of the 2003 game XIII, which didn’t shake the world and had few copies sold. Combat was practical, and the story based on the graphic novel of the same name was a silly conspiracy …
- The original level of design is retained and sometimes nods with gratitude
- In Tom Clancy’s stupid way, the story is sometimes fun
- Incredibly, the original game’s cracking art style was dumped for less than 360 trash
- Buggy at the point of intense frustration.This needed much longer in the oven
- Real resentment to control with enemies who show no signs of higher intelligence
- Please do not buy this.I will pay you
- Format-Xbox Series X | S, Xbox One, PS4, PC
- Version reviewed-Xbox One on Xbox Series X
- Release Date-November 2020
- Price-From £ 41.74