Yakuza: Like a Dragon Review – Gang Team

Yakuza: Like a dragon-now it’s the new protagonist’s turn (Photo: Sega)

Latest chapter of Sega’s beloved crime drama series debuts a new protagonist and a completely new combat system.

Sega’s long-standing yakuza series is legitimately renowned for its balance of emotional narratives, quirky sense of humor and the powerful sideline of weird mini-games. Also famous for its comprehensive multi-episode story, the latest of which focused on Kazuma Kiryu’s life, which reached a satisfying conclusion with the Yakuza 6. It not only introduces the new protagonist, but also another city and a completely reinvented combat system.

If you’ve played past articles, you’re already accustomed to helping a top tattooed man in the game get up from the humble beginning, but the new boy, Kasuga Ichiban, has been imprisoned for him. In a long prologue to see, he has to climb further than his predecessor, and for 18 years he was disowned by the yakuza family for a crime he didn’t commit and died in a pile of trash. At the start of the game, he is a seriously injured homeless man, with no name for him, but with bloody clothes and a mysterious forged 10,000 yen note on his back.

It is your job to return to the life of organized crime from this cruel ominous start. This time, Yokohama Prefecture has a playground that is about three times as large as Yokohama Rubber, which was the stage for going out before. As a matter of course, from the beef bowl of the noodle shop to the vending machines and arcades full of slot machines, we maintain a realistic Japanese street life feeling.

Life as a hobo is hard, but the first sub-story, the name of the side mission in the series, is to use a bike and cart to get over the cans and collect them for recycling. Besides grabbing cans, there are piles of shimmering multi-cans to aim for, and there are can-hunting rivals that you can rush to steal some of their haul while trying to avoid the same thing happening. .. It’s a fun shift and a good way to earn a few yen while you’re recovering.

The locale change and descent to the tramp are only minor changes compared to the modified combat system that is currently turn-based. Instead of using Virtua Fighter-style combos, you can now select an attack, special move, or recovery item from the menu before selecting a target to fly. For some movements, you need to tap the square quickly or hit the triangle at the right time, using a similar rhythm action light system to block.

This is a sea change, but the biggest update to the actual battle is a full role-playing style fighter party that controls everything and each has its own specials, equipment, weapons, and jobs. That is. The latter is effectively a character class, and everyone has their own jobs, but you can freely exchange them to experiment with the different roles of team members.

Unfortunately, the transition to turn-based combat has been fairly successful, but in the end, after a bit of repetition, the job doesn’t work. Changing them means finding a whole new kit, as it is partly due to the fact that the equipment can only be used for a particular job. It is also hampered by the ongoing shortage of cash and the fact that weapon upgrades are expensive. This is a feature that tends to discourage experimentation.

Another problem is that many jobs are not very effective, even after upgrading compatible equipment. The default class is the best option for most characters in a party, making the entire system look a bit unnecessary. It doesn’t ruin the fight, but it feels like you’ve missed an opportunity.

Yakuza: Like a screenshot of a dragon

Yakuza: Like a dragon-you really don’t have the magical power (Photo: Sega)

Yakuza have always tended to be role-playing, but Like A Dragon pushes them to the fore with a number of everything from kindness to passion, health to magical points. It rises by eating and drinking during battle or during battle. Some games call it a “dungeon.” It is usually installed in a regular office building or a dry concrete underpass. You can see that enemies and special items are much more concentrated in them.

They’re fine to some extent, but especially because they can be repeated as many times as you like to grind the level, so you’re not visually interested, so you’ll be trekking through empty corridors repeatedly, among groups of nearly identical bad guys. Bounce The opponent you manage more beatings. If it’s not completely mandatory, it’ll be fine. In past games, you could just be a good fighter and scrape it off. This time, I have to grind it just to stay competitive, and it doesn’t feel like a fun time to be boring enough to take away my soul, so I’m forced to repeat what I’ve already written down.

But there’s a lot to love, the surrealistic humor of the series is back, and absurd missions and characters are everywhere. The lurking timbral changes between touching the interpersonal relationship of loyalty and longing and messing up the post-prison perm with a beautician are part of the series’ charm. Due to the extra laughter, this is the second yakuza title that offers an English voice option, and listening to Western actors trying to understand crazy conversations only doubles the cheerfulness.

There are also many references to Dragon Quest. The number one is an avid retro gamer who sees the world as a role-playing game, so performing extreme magical special moves in combat reveals what’s happening purely in his imagination. His fellow team members seem confused when talking about it.Nod to Ichi’s Pokemon Suzydex He has your mission to “send everything” by recording the various types of bad guys he has defeated.

The mini-games are great, highlighting the highly militarized go-kart racer Dragon Cart, the sub-story of taking over a failed business, the book balancing, and the process of physically fighting the group. Of rebellious shareholders. And despite all the madness, it still manages real emotional moments.

Although not without its drawbacks, Yakuza: Like A Dragon is a positive entry in the series, with the fundamental theme of helping the vulnerable with honor. Turn-based combat works pretty well, even if it’s not as radically exciting as the old system.

It’s likely a divisive feature, and hopefully it will be interesting to see how it will be adapted in future episodes by rebalancing the job system. It’s also a big game like a dragon, and for fans of side quests and distractions, this can get lost for weeks.

Yakuza: Summary of dragon-like reviews

in short: Turn-based battles aren’t entirely convincing, but the new protagonist and weird mini-games still feel a unique and entertaining yakuza.

Pros: A truly surreal sense of humor that balances cracked mini-games, weird characters, and moments of real warmth and tenderness.

Cons: Disadvantages: Combat is not interesting enough to maintain the amount of combat you participate in. The level is too high to crawl in a very dull dungeon.

Score: 7/10

Formats: PlayStation 4 (reviewed), Xbox One, Xbox Series X / S, PlayStation 5, and PC
Price: £ 54.99
Publisher: Sega
Developer: Ryu Ga Gotoku Studio
Release date: November 10, 2020 (2/3/21 for PS5)
Age rating: 18

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