Yes, Deadly Premonition is still as strange as a Game Boy game

Deadly Premonition is a weird game that isn’t easy to understand in this Game Boy version, but it’s a bit more appealing. Friendly Premonition turns an open world game into a pixel art story adventure. It was created by two fans who wanted to celebrate the Bizarre Event of Greenvale.

Everything is done through conversations and menus, as the project can be found on Itch and is a demake that is mostly limited to what is aesthetically feasible for Game Boy. You move from place to place, chat with people, learn about their lives and the lives of everyone else, and learn about the history of this quiet little country community.

It’s still a detective game, but the Friendly Premonition isn’t as story-driven as the developer’s Access Games original, after FBI special agent Francis York Morgan asked the residents of Greenvale. Instead, it’s a more “speaking sim” that absorbs all the characters and locales that make Deadly Premonition very peculiar, as described. Certain people of interest have specific mechanisms to make the conversation worthwhile. It took a year to create. It’s free, but there is a link to give the tip to the developers Victor Hannibal and Robin Wils.

“Friendly Premonition contains over 125,000 character dialogs,” said the message on the Itch page. “You can play for an hour or five minutes. Explore and talk with everyone. Thank you for checking out my big passion project!”

This year there was a small wave of demakes, including variations from Bloodborne, Disco Elysium and Super Smash Bros. Hidetaka’Swery’Suehiro, director of Deadly Premonition, has announced that he is working on a new game with Goichi Suda. A game of No More Heroes at the end of last year. No More Heroes seems to be heading to the PC since then, though nothing has been said.

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